Blog · 3 posts

Notes from the studio

What we learned, what broke, and what is coming next.

Latest · Devlog

How we built Color Blocks in four months

Four months, two people, one board game. A month-by-month account of what we cut, what we kept, and the week we nearly restarted.

29 Aug 2026 · 9 min read
Engineering

Six months of shipping on Unity 6

Build sizes, load times, and the two settings that mattered more than everything else combined.

26 Jul 2026 · 5 min read
Studio

Putting ads in a game without being awful about it

You can fund a free game with advertising and still respect the person holding the phone. Mostly.

14 Jun 2026 · 6 min read